Never Alone

Never Alone, or Kisima Inŋitchuŋa, is a game developed in collaboration with native people of Alaska, called the Iñupiat. The game is about a young Iñupiat girl and a fox, who are trying to find the source of a devastating blizzard that is threatening their world. Together they have to travel through the Arctic with

Wolfspell

In the tabletop role-playing game Wolfspell, players embody humans that have been transformed into wolves. During the campaign, they will balance their wolve and human personalities, embedded in two dices that are used during the game: the blood die, representing the human thought (which includes the will to take risks) and the wolf die, representing

Pokémon Go: Sustainability Week

Pokémon Go is an AR game for mobile devices, where players catch Pokémon by travelling through the real world. The developer Niantic organises an annual Sustainability Week to promote local non-profits and sustainability efforts.

Spiritfarer

Spiritfarer is a “cozy management game about death”, as the developer describes it. In Spiritfarer you play as Stella, accompanied by her cat Daffodil, she becomes the ferrymaster of the deceased and takes spirits onto their last journey. The player builds and expands their boat, helps their spirit friends on their last adventures, and cares

Animal Crossing

Animal Crossing is a video game series where the player moves into a village populated by animals, where they are encouraged by the inhabitants and biodiversity to display pro-conservation behaviours and attitudes.

Climate Crisis

Climate Crisis lets the players cooperatively, or competitively research technologies which can change the course of our climate crisis. The players have to manage the needs for energy producting whilst keeping the population nourished. During the play session the players face numerous environmental challenges. The game can be played by 1 to 6 players.