Photosynthesis Photosynthesis is a green strategy board game, in which players plant and grow their own forest. By suggesting the subjectivity of trees, the game questions human-centered thinking.
WILD: Serengeti WILD: Serengeti is a board game inspired by the endless plains of the Serengeti. With the appealing animal meeples, the game arguably taps into the 'bambi effect' to make (especially) players emotionally invested.
Forests of Pangaia In this game, players represent a young spirit of the forest, sent out by the goddess Gaia to bring life to the world.
Planet A Earth is our planet A that needs to be protected. Players need to contribute to saving the planet by braving natural catastrophes, political parties that compromise environmental health for economic goals, the extinction of species that destabilize the earth’s fragile ecosystem. The 105 different playing cards represent everyday objects and ideas related to sustainability. The
Solutions From the website: “It’s a race against time to fight climate change. You and your friends must work together to reduce global emissions before it’s too late! As you strategically deploy various climate solutions, you will be tested on your knowledge and your ability to prioritize. You will need to think critically about each solution
Monopoly: Here and Now – The World Edition This version of Monopoly notably included renewable energy sources into its core gameplay. From the box description: The world’s number 1 game has gone global! Millions of people from all over the world voted for their greatest cities so now everyone, no matter where they live, can play the MONOPOLY game on a global scale.
Tiny Footprint Tiny Footprint requires the players to work together as a group as friends or household in order to try and reach the climate target which is set by the game. The players can use Finances, Discipline and Commitment cards in order to complete their missions to reduce emissions.
Hunker Hunker lets the player take on the role of Squirrel, Bear, Deer, Rabbit, Beaver, or Fox. The player has to optimize his/her actions in order to explore and prepare before winter strikes.
Everdell Everdell allows the players to build a city inhabited by forest critters, the cities have to be built by workers which have to be placed strategically on the board. Additionaly the player can acquire resources in order to make the city prosper and ultimately score points.
Myrmes Myrmes is a strategic game which lets the players control ant colonies. The players can explore, gather resources, fight enemies and complete requests from the queen.
Kyoto The players are put into the shoes of the decision makers, the wealth of the players' countries is at stake. Can the players create climate targets without harming their countries' economy, or does the players' greed hurt the planet's climate?
Extinction: The Game Of Ecology Extinction: The Game of Ecology allows the player to control the migration and reproduction of his/her species in order to compete with other species. The hexagons displayed on the board represent different habitat area’s the player can use to foster the growth of their species. Both gene cards and cards that represent environmental changes can
Wingspan Wingspan lets the players take on the role of bird enthusiasts. The player is given the task to discover and attract the best birds to their network of wildlife preserves. The player can then focus on gaining food, laying eggs and drawing on a large variety of unique bird cards.
LURE Lure lets the players take the role of rival naturalists who aspire to gain recognition from the queen by luring the best animals from her royal gardens. The players have to use different traps and baits based on the locations and preferences of the animals. The player who has the most points when the queen
Nature Fluxx Nature Fluxx is a card game that changes everytime it is played. The current rules of the game are determined by the cards themselves. The game features a whole food chain of woodland creatures, from leaves to bears. The game can be played by 2 to 6 players.
Xēko Mission: Madagascar Xēko Mission: Madagascar gives the players the objective to create the strongest, most balanced environment. The players can link species with their starting hotspot card in order to battle other players in “Turf Wars” which can be battled out in order to gain “Eco-Points”. The player with the most Eco-Points wins the game. The game can
Ecos: First Continent Ecos: First Continent gives the player the ability to collaboratively shape a growing continent of flora, fauna and geological features. The players have to collect elements in order to complete their cards which in turn gives them the ability to shape the continent to their own purpose.
LOOP: Life of Ordinary People LOOP: Life of Ordinary People is an educational card game about Consumerism, Materialistic Lifestyle and Personal Happiness. The players are challenged to reach maximum happiness by balancing these 3 aspects. The players can work, buy and consume in order to gain and spend resources. The game can be played by 1 to 6 players.
Garden Competition Garden Competition Is a competitive game in which the player plays a neighbourhood student who has the task of cultivating a garden in the hopes of winning this years gardening competition. The game can be played by 3 to 5 players and requires the player to bluff their way to victory.
Climate Crisis Climate Crisis lets the players cooperatively, or competitively research technologies which can change the course of our climate crisis. The players have to manage the needs for energy producting whilst keeping the population nourished. During the play session the players face numerous environmental challenges. The game can be played by 1 to 6 players.
Fields of Arle Fields of Arle lets the players live as farmers in the peaceful town of Arle. The game gives the player many options as to how they create their own fortune. The players can focus on farming, livestock or the shipping of goods.
Wildfire Rescue! Wildfire Rescue! Lets the players play as a group of park rangers. A wildfire broke out and it is upon the players to save as many campers as possible. The players have to cooperate in order to save as many people as possible whilst overcoming obstacles within the forest.
Project Baikal Project Baikal is a collaborative village-building game which is inspired from the tower defence genre, popular within video games. The game features a unique form of play in which the player can execute their actions at the same time, without player turns.
CO₂: Second Chance CO₂: Second Chance lets the players take on the role of CEO of an energy company. These companies have to respond to the requests of the governments for new, green power plants. The goal for the players is to stop the increase of pollution whilst meeting the rising demand for sustainable energy.