Rain World

Rain World might look a bit different than more prominent ‘ecogame’ examples but exhibits a few design decisions that stand out among other digital games and raise pertinent issues: Destabilizing anthropomorphism. The game exclusively features non-human protagonists and antagonists; moreover, while the in-game creatures are inspired by real-world counterparts (e.g. spiders and birds), they are

Symbiosis

Symbiosis (Polymorf, 2021) is a performative, multisensory, multiuser and multi-species-storytelling VR experience.  It offers a speculative world set 200 years in the future on the ruins of the Anthropocene after climate disaster has changed the world beyond recognition. This installation offers blueprints for the creation of new family relationships between humans, animals, plants and AI. On the verge of extinction, symbiosis between and the redesign

The Botanical Revolution: On the Necessity of Art and Gardening

An art exhibition that features an array of modern artistic interpretations of the ecological and shifting cultural importance of the garden. The exhibition seeks to stimulate ecological awareness and tries to educate its visitors on garden practices and views on nature throughout history while emphasizing the Anthropocene.