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Motif: Fantasy

A Plague Tale: Innoncence

A Plague Tale: Innoncence is a narrative-driven adventure game in which the player follows the story of two brothers, Amicia de Rune and Hugo de Rune. Set in France during the Hundred Years War, the game depicts the horrors of war and epidemics, as the title suggests. One of the peculiar features of A Plague
Digital GameEmpathyEpidemicFantasyHistorical RepresentationLost Ancient KnowledgePerspective of a ChildShamanismAnxietyEmpathyFearHorrorSadnessSurvival

Wolfspell

In the tabletop role-playing game Wolfspell, players embody humans that have been transformed into wolves. During the campaign, they will balance their wolve and human personalities, embedded in two dices that are used during the game: the blood die, representing the human thought (which includes the will to take risks) and the wolf die, representing
GameTabletop role-playing gameEmpathy With Non-Human EntitiesFantasyHuman-Animal FriendshipConnectionEmpathizing With AnimalsNon-Anthropocentric EthicCooperative gameKickstarterOpen-world game

Created by the Green Media Studies initiative at Utrecht University.