Werewolf: The Apocalypse – Heart of the Forest

Released in 2020 by the Polish indie studio Different Tales (co-founded by former The Witcher designers), Werewolf: The Apocalypse – Heart of the Forest is a narrative-driven visual novel RPG. The game’s setting is its most important feature: the real-world Białowieża Forest on the border of Poland and Belarus. It is one of the last

Post Growth Toolkit: The Game

Developed by the art and research collective Disnovation.org, Post Growth Toolkit: The Game is a tactical intervention into how we conceptualize the climate crisis. Most commercial environmental simulation games like SimCity or more recent ‘green-tech’ city builders operate within a neoliberal framework, challenging players to optimize resources, deploy eco-friendly upgrades, and manage carbon metrics, all

Circular City – the board game

Conceived and developed through a cross-border partnership between the municipality of Prato (Italy), the municipality of Taichung (Taiwan), and ARCO (Action Research for Co-Development) at the University of Florence, “Circular City – the board game” is an educational, non-profit serious game designed to model the real-world complexities of transitioning toward a sustainable future. Rather than

New Angeles

New Angeles, set in the Android universe, is a bustling industrial hub that depends on constant resource extraction and distribution to function. Each player controls a megacorporation, competing to earn more wealth than their opponents. But they must also cooperate to keep the city stable. If unrest, infrastructure problems, or resource shortages cause the city

Sustainability City (Minecraft Education)

The lesson pack “Sustainability City” for Minecraft Education frames sustainability as a process integrating elements like urban planning, consumer behavior, and responsible resource management. It does not fucs only on environmental protection, but on enhancing economic modes of production and quality of life by reducing waste and using renewable energy.The mod breaks down sustainability into

Ruth’s Journey

Ruth’s Journey is a short narrative ecogame developed in the Netherlands by Nifty Llama. The game shifts the player’s focus toward observation and documentation of natural phenomena, with bird watching, the core game mechanic, framed as an ‘escape’ from oppressive work experience. The game utilizes photography as the primary interaction method with the environment (rather

Happy Shoppers

Chloé Wake and Paul Wake (Frank and Alex Games). Self-published, 2024. Free to download. 3+ players | 20–40 minutes | Adult Happy Shoppers: A New and Most Disgusting Game for Consumers of All Ages is a free, print-and-play card game designed for the Fuck Capitalism Game Jam (2024), with a revised edition available to download from

Daybreak

Daybreak is a cooperativeCooperation This is a dummy entry about cooperation. board game that models technological, political and social responses to climate change. It was designed by Pandemic creator Matt Leacock and Matteo Menapace. Throughout the game, the Earth’s temperature begins to rise. Simultaneously, players must contend with crisis events, such as droughts, wildfires, rising