Circular City – the board game

Conceived and developed through a cross-border partnership between the municipality of Prato (Italy), the municipality of Taichung (Taiwan), and ARCO (Action Research for Co-Development) at the University of Florence, “Circular City – the board game” is an educational, non-profit serious game designed to model the real-world complexities of transitioning toward a sustainable future. Rather than

Mythwind

In the board game Mythwind, 1–4 players take on the roles of settlers arriving in a quiet, magical valley, working together to establish a new town within an already living and enchanted landscape. Rather than conquering or reshaping this environment, players gradually learn to live in it by building relationships with its inhabitants and adapting

Earth Rising: 20 Years to Transform Our World 

Earth Rising: 20 Years to Transform Our World is a cooperativeCooperation This is a dummy entry about cooperation. board game for 1 to 6 players. Each player takes on a role such as activist, scientist, politician, or innovator, working together to achieve sustainability before time runs out. The game lasts for twenty rounds, each representing

New Angeles

New Angeles, set in the Android universe, is a bustling industrial hub that depends on constant resource extraction and distribution to function. Each player controls a megacorporation, competing to earn more wealth than their opponents. But they must also cooperate to keep the city stable. If unrest, infrastructure problems, or resource shortages cause the city

Carbon City Zero

Carbon City Zero: World Edition is a collaborative deck-building game for 1-4 people (aged 8+), in which players develop a sustainable city by greening transport, transforming industries, getting citizens on board, and showing world leaders how it’s done. Each player starts with an identical deck, buying additional cards from a shared marketplace to create a

The Miasma of Miswell Hill

TTRPG Scenario Chloé Germaine and James Louis Smith. The Gauntlet, 2022. Published in The Between Season 3. 3–5 players including a Game Master | 2–4 hours | Adult The Miasma of Miswell Hill is a scenario for The Between, Jason Cordova’s tabletop roleplaying game of Victorian monster-hunting published by the Gauntlet. In The Between, players

Pandemic: Rising Tide

2-5 players | 45 minutes | Age 8+ Jeroen Doumen and Matt Leacock. Z-Man Games, 2017 Rising tide is a collaborative game where players must work together to build four hydraulic structures, to prevent the North Sea flooding low lying areas in the Netherlands. The game is based on true historical events reflecting the processes

Forbidden Island

Matt Leacock. Art by C. B. Canga. Gamewright, 2010.  2-4 players | 30 minutes | AGE 10+ Forbidden Island is a collaborative game during which players work together to collect four treasures from a fantasy island and escape before the island sinks under the water. Players take turns moving their pawns around the island, which

Whisper of the House

Whisper of the House is one of those cozy games that immediately pulls players into its gentle rhythm. Similar to the popular title Unpacking, the core gameplay revolves around unpacking, tidying and decorating the interiors of various houses. However, Whisper of the House expands on this gameplay by adding a range of charming townspeople, each

Hollow Knight: Silksong

After almost eight years since the original Hollow Knight, the long-awaited sequel has arrived: Hollow Knight: Silksong. Blending Action, Adventure, and Indie elements, it presents a world shaped by detailed, hand-made 2D artwork that gives the game its unmistakable look. You play as Hornet, a former boss and reluctant ally from the first Hollow Knight.

Ark: Survival Ascended

ARK: Survival Ascended is an open-world survival game developed by Studio Wildcard. It takes place on mysterious, artificially created worlds known as ARKs, massive, space-borne habitats designed to preserve life after a catastrophic event on Earth. These ARKs are home to a vast array of dinosaurs and other prehistoric creatures, many of which have been

Daybreak

Daybreak is a cooperativeCooperation This is a dummy entry about cooperation. board game that models technological, political and social responses to climate change. It was designed by Pandemic creator Matt Leacock and Matteo Menapace. Throughout the game, the Earth’s temperature begins to rise. Simultaneously, players must contend with crisis events, such as droughts, wildfires, rising