• Mediography
  • About
  • Bibliography
  • For Contributors
  • Login

Green Mediography

Botany

As Victorian-era plant hunters, players travel the world in search of rare specimens to bring back to their estates. The game draws on a period of scientific curiosity and exploration, presenting nature as both fascinating and demanding, encountered through journeys and careful handling rather than simple collection. At its core is a system of expedition
ExplorationGardeningHistorical RepresentationCollectingCuriosityIntrigueNostalgiaDice RollingEnd Game BonusesEventsPush Your LuckSolo/Solitaire OptionVariable Player Powers

A Plague Tale: Innoncence

A Plague Tale: Innoncence is a narrative-driven adventure game in which the player follows the story of two brothers, Amicia de Rune and Hugo de Rune. Set in France during the Hundred Years War, the game depicts the horrors of war and epidemics, as the title suggests. One of the peculiar features of A Plague
Digital GameChild's PerspectiveEpidemicFantasyHistorical RepresentationLost Knowledge/EpistemicideShamanismAnxietyEmpathyFearHorrorSadness

STRATEGIES is funded by the European Union under grant agreement No 101094373 and the UK Research and Innovation. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or UK Research and Innovation. Neither the European Union nor the granting authority can be held responsible for them..

Online