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Motif: Shamanism

Dishonored 2

Dishonored 2 is the direct sequel of 2012 Arkane Studios’ awarded Dishonored. The story takes place a few years past the events of the first chapter, and lets the player take on the role of Empress Emily Kaldwin. Usurped of her throne by the Duke Luca Abele, she embarks on a journey through the southern
Digital GameCapitalismEpidemicShamanismEmpathizing With AnimalsWoman Empowerment

Dishonored

Dishonored is an immersive-sim game set in a fictional world that recalls the Victorian Era imaginary. The player takes on the role of Corvo, the Royal Protector and master of spies that is accused of killing the Empress. To redeem his name and save the princess, Emily, he makes a deal with a mysterious demigod
Digital GameCapitalismCorporate GreedEpidemicHuman-Nonhuman RelationsMarine LifeMeat IndustryShamanismEmpathizing With AnimalsThe Eerie

A Plague Tale: Innoncence

A Plague Tale: Innoncence is a narrative-driven adventure game in which the player follows the story of two brothers, Amicia de Rune and Hugo de Rune. Set in France during the Hundred Years War, the game depicts the horrors of war and epidemics, as the title suggests. One of the peculiar features of A Plague
Digital GameEmpathyEpidemicFantasyHistorical RepresentationLost Ancient KnowledgePerspective of a ChildShamanismAnxietyEmpathyFearHorrorSadnessSurvival

Created by the Green Media Studies initiative at Utrecht University.