Never Alone

Never Alone, or Kisima Inŋitchuŋa, is a game developed in collaboration with native people of Alaska, called the Iñupiat. The game is about a young Iñupiat girl and a fox, who are trying to find the source of a devastating blizzard that is threatening their world. Together they have to travel through the Arctic with

Wolfspell

In the tabletop role-playing game Wolfspell, players embody humans that have been transformed into wolves. During the campaign, they will balance their wolve and human personalities, embedded in two dices that are used during the game: the blood die, representing the human thought (which includes the will to take risks) and the wolf die, representing

Luna’s Fishing Garden

From the game’s Steam page: “Luna’s Fishing Garden is a short, cozy fishing and building game. Become a part of a fairytale, catch fish, trade with the fox spirit, and create the garden of your dreams by planting new trees, placing water objects, and bringing animals to the archipelago.” The developers encourage slow and paidic

Spiritfarer

Spiritfarer is a “cozy management game about death”, as the developer describes it. In Spiritfarer you play as Stella, accompanied by her cat Daffodil, she becomes the ferrymaster of the deceased and takes spirits onto their last journey. The player builds and expands their boat, helps their spirit friends on their last adventures, and cares

FernGully: The Last Rainforest

FernGully is the story of the magical fairy inhabitants of a rainforest, who attempt to protect the forest from logging and polution. It portrays the intersection of transnational activism, corporate environmentalism, and technologies that accelerated and globalized the production process.

Animal Crossing

Animal Crossing is a video game series where the player moves into a village populated by animals, where they are encouraged by the inhabitants and biodiversity to display pro-conservation behaviours and attitudes.