Post Growth Toolkit: The Game

Developed by the art and research collective Disnovation.org, Post Growth Toolkit: The Game is a tactical intervention into how we conceptualize the climate crisis. Most commercial environmental simulation games like SimCity or more recent ‘green-tech’ city builders operate within a neoliberal framework, challenging players to optimize resources, deploy eco-friendly upgrades, and manage carbon metrics, all

Daybreak

Daybreak is a cooperativeCooperation This is a dummy entry about cooperation. board game that models technological, political and social responses to climate change. It was designed by Pandemic creator Matt Leacock and Matteo Menapace. Throughout the game, the Earth’s temperature begins to rise. Simultaneously, players must contend with crisis events, such as droughts, wildfires, rising

Half-Earth Socialism

Based on the book of Troy Vetesse and Drew Pendergrass, Half-Earth Socialism is a free videogame in which you are tasked with governing the world, reducing humanity greenhouse gas emissions, protecting biodiversity, and reducing the temperature to 1 degree above industrial levels at the year 2100.  To reach that objective you’ll have different policy proposals