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Green Mediography

Get Water!

Get Water! is a mobile story-driven, gesture controlled, endless runner-game developed for World Water Day 2013. It focuses on its protagonist Maya, an Indian teenage girl who gets pulled out of school to fetch clean water for her family. The purpose of Get Water! is to raise awareness of water scarcity and how it directly
Digital GameGameEnvironmental EducationWater PreservationFemale EmpowermentHelper's High

Spilled!

Spilled! takes players to a captivating but polluted world that they need to clean up to watch it come back to life. It taps into the pleasure of frictionless ‘cleaning’ that a small but growing number of game are catering to, both with and without an explicit environmental subtext (like e.g. Powerwash Simulator). Spilled! is
Digital GameGameCleaning PollutionOceansWater PreservationCozyHelper's HighRelaxationSatisfying

Wijk & Water Battle

The objective of Wijk & Water Battle is to provide participants with insights into their water and energy consumption, ultimately encouraging them to change their habits. The pilot launched in the autumn of 2015, involving children from two primary schools in different neighborhoods of Leeuwarden. Over three months, the children teamed up with local residents in a
Digital GameGameCompetitionPeak ShavingWater PreservationEmpowermentSociality

STRATEGIES is funded by the European Union under grant agreement No 101094373 and the UK Research and Innovation. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or UK Research and Innovation. Neither the European Union nor the granting authority can be held responsible for them..

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