In Save the Earth, players can develop modern green projects and the game helps you to find out the right strategy to avoid climate change. There are five different scenario’s a player can choose from when playing the game: Save the Earth, Seaspiracy, Climate strike, Crying animals and World’s water crisis. When playing for the first time, players are met with a world map that showcases eco-indicators and eco-problems per continent. By developing projects, a player can attempt to avoid climate change, which is the main goal of this game.
Eco-games can contribute to an understanding of ecological issues and contribute and shape environmental-ecological awareness (Parham, 2016). The goal of ecogames is to encourage sustainable action, be it on a micro-individual or meso-organizational level (Raessens, 2018). Save The Earth’s main goal is to essentially to “save the earth” and become aware of what is possible to avoid climate change by playing the game. The narrative of the game is focused around the player, as it is their job to prevent an ecological disaster. Framing a game as ‘play’ allows an individual to enter specific realms of the imagination (Raessens, 2018). This frame of play is characteristic for almost all ecogames and also Save the Planet as it allows players to try out different roles and scenarios and gaining insight into what consequences – negative and/or positive – they might have in real life.