The Walking Dead

Telltale’s The Walking Dead is a narrative point-and-click game set during a zombie apocalypse, but honestly, calling it a zombie game does not do it justice. It is way more about the people, the choices, and the emotional mess you get thrown into. The story is super well written, the characters are complex and believable, and you get seriously attached to some of them. Only a few games manage to pull at your emotional strings as effectively as The Walking Dead. It throws you into a world where every choice you make matters. It puts you in impossible situations where someone always ends up getting hurt or even dead and more often than not, it is your fault. People remember what you say, how you act, and whether you helped them when it counted. They will treat you differently based on those choices, and the game never lets you forget that.

Even though the apocalypse was not caused by a climate disaster, the people in the game still face real problems like resource scarcity, lack of clean water, food shortages, and collapsing social systems. These are issues we are beginning to see more often in our own reality. The environment is unforgiving, and survival often depends on who controls the remaining supplies. It is not just about zombies. It is about how fragile society becomes when everything we take for granted starts to disappear, and what people are willing to do when pushed to the edge.

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