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Green Mediography

Garbage Country

The work-in-progress Steam page describes Garbage Country as “a post-apocalyptic exploration sim from the creator of Cloud Gardens and Kingdom: New Lands” in which players “drive across a handcrafted wasteland[,] repel waves of enemy bots in tense tower-defense battles [and] upgrade [their] car to travel further into the forgotten world buried under the dust”. The
ApocalypseDeceleration / SlownessPost-AnthropocenePost-apocalypticAmbiguityCalmDrivingStrategy Game

Cloud Gardens

From the presskit description: “In Cloud Gardens the player overgrows lo-fi scenes of urban decay and manufactured landscapes. Plant your seeds in the right place to create small overgrown dioramas with hundreds of different items and progress through the stages in six chapters. Discover a dozen different seeds and learn how to make them thrive.
Cozy ApocalypseDystopian FuturePost-apocalypticRewildingCalmCozyEcological MelancholyNostalgia

The Walking Dead

Telltale’s The Walking Dead is a narrative point-and-click game set during a zombie apocalypse, but honestly, calling it a zombie game does not do it justice. It is way more about the people, the choices, and the emotional mess you get thrown into. The story is super well written, the characters are complex and believable,
Digital GameGameConflictEmotionalEpidemicPost-apocalypticZombiesActionAdaptationAdventureDramaEpisodicHorrorPoint & ClickSingleplayerSurvival

STRATEGIES is funded by the European Union under grant agreement No 101094373 and the UK Research and Innovation. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or UK Research and Innovation. Neither the European Union nor the granting authority can be held responsible for them..

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