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Green Mediography

Darkwood

Darkwood can be classified as an eco-horror game; while most survival games feed into an anthropocentric fantasy, dropping the player into the wilderness to chop down trees, exploit resources, and build a ‘fortress’, Darkwood rejects this gameplay framework. It presents a human-nature relationship where nature is not a passive backdrop to be exploited, but an
Digital GameGameEcoweirdMutationAbjectHorrorActionAdventure

STRATEGIES is funded by the European Union under grant agreement No 101094373 and the UK Research and Innovation. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or UK Research and Innovation. Neither the European Union nor the granting authority can be held responsible for them..

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